"Awakening from sleep, you find yourself in a land that is strange yet hauntingly familiar. It is a land of myth, where heroes rise up from the mists of the past to battle ancient foes. And you must fight alongside them, so that one day your name too shall be legend."

And so begin your adventures in the lands of The Mythic Isles.






Spoiler Warning! The following contains information about the world of The Mythic Isles that is best discovered in the course of play. So if you intend to play the game from the start, we suggest you read no further. But if you wish to learn more about the world of The Mythic Isles, read on...
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The Lands of the Mythic Isles "You think yourself in the time of Robin Hood, and this is so," Herne tells you. "But these lands are but part of a greater realm, across which many heroes battle their ancient foes and are doomed to do so forever, rising from death to endlessly repeat their tale.

The lands of the Mythic Isles consist of many realms. Each is based on a different myth, from Robin Hood to King Arthur, from Beowulf to Odin. In each, the heroes and villains endlessly play out their roles. And only you, the player, have the power to alter their fates.




The Hero


"Yet there is one who seeks now to gather together all that is evil across all realms, and destroy the forces of good finally and forever," says Merlin. "And you, who are also free from the cycle of myths, you must stand against them."


You are a Walker Between Realms, with the power to travel between the various realms of The Mythic Isles, and to change the fates of those who dwell there. But there is another with this same power, who seeks to draw the villains of the Isles together. And so it falls to you, then, to gather Heroes enough to stand against them.
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The Black Knight


Morgana's voice echoes in your mind, driving your thoughts from you and replacing them with her own. "Listen well, my servant," Morgana commands, "and learn the will of your mistress."


You are a Black Knight, charged by Morgana le Fay to seek out and destroy the Walker Between Realms, and to gather together all that is evil in the Mythic Isles, so that united under Morgana's rule, the forces of good can finally be swept from the land.
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